Fighting games are intimidating to get into. Aside from the likelihood of pros putting new players through the wringer with seemingly impossible combos, there’s a lot of jargon involved. ‘Footsies’? That’s moving back and forth on the stage, throwing out attacks for an advantage. ‘Plus on block’? It means an attack that the player recovers from faster than a blocking opponent.
Related:The Most Iconic Character Archetypes in Fighting Games
Then there are some terms that are really bizarre out of context and aren’t much better within it. Whether they’re general or game-specific, these are the strangest terms used in fighting games.
10Randall
Might as well start with a strong one. People debate over whether theSmash Brosgames count as fighting games as, while there’s fighting, it also has multiple opponents, items, and other gimmicks. TheFighting Game Glossarycertainly thinks it counts, as they’ve cataloged its quirky terms, like ‘John’ (excuses for poor play), and ‘Dave’s Stupid Rule’ (winners can’t pick the stage they won on for a rematch).
‘Randall’ might be the strangestSmashterm as it’s very specific. It refers to the cloud platform in Yoshi’s Story stage inMeleeandUltimate. The SmashBoards forums noticed it appears in different spots on the stage depending on the timer. Forum user FastFoxofficially dubbed the cloudas ‘Randall’ and the name’s stuck ever since.

9Mexican Uppercut
In 2D fighters, jump attacks can be effective for opening up a character’s defense. Effective enough that Capcom came up with anti-air attacks like the Shoryuken to stop jump-happy chappies all the way back in the originalStreet Fighter.But why perform a fancy special move when a regular attack can also stop them in their tracks?
Ryu’s crouching heavy punch sees him throw a big uppercut that isn’t as good as his Shoryuken, but it can do in a pinch. When any other character has a similar crouching move, it’s called a ‘Mexican uppercut’. It’s because back in the early days of the genre, Mexican players used these kinds of moves a lot. Or so the story goes.

8Canadian Burst
Still, ‘Mexican uppercut’ is a little derogatory, and isn’t used a lot nowadays. Luckily, Mexican players get their own back with this term that’s still in use. Though it’s a little more specific, as it revolves aroundGuilty Gear’s ‘Burst’ technique, a general technique where characters can push opponents back with an explosive blast.
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It’s best used when the player’s on the receiving end of an attack or pushed into a corner. But, when the player uses it in midair and as far away from the opponent as possible, it’s called a ‘Canadian Burst’. Why? Because Canada needs to step up theirXrdandStrivegame. Though it seems to be a term Canadians used for themselves than a direct insult. In Japan, it’s called a ‘Domi Burst’ afterGuilty Gearplayer Domi, or ‘kitanai hanabi’ (dirty fireworks).
7Taco
Feeling hungry? Sadly, thisKing of Fightersterm isn’t serving anything but punishment. In 2D games where characters hold Back to block (i.e, Every 2D fighter exceptMortal Kombat), players can trick their opponent by doing a cross-up. This involves jumping and attacking just over the back of their character’s head.
The player will land behind them while they’re blocking, leaving them open for more attacks before they can switch directions to block.KOF’s Iori has a midair attack (Back+Light Kick) meant specifically for this, as it’s useless for anything BUT cross-ups. It’s called a ‘Taco’ from ‘tacón’, the Spanish word for ‘heel’ since the attack’s hitbox comes from the rear than the front.

6Pringles
Continuing the food theme, this term is considered pretty old school nowadays. Yet it’s also one of the more famous pieces of fighting game jargon. It refers to someone with bad defense, as they’re easily opened up and pummeled with a combo. Once they’re popped, their opponent can’t stop.
The term was popularized inMarvel Vs Capcom 2when tournament player and commentator Yipes used it in his trash talk. His infectious enthusiasm was enough for him to be quoted by Deadpool inMarvel Vs Capcom 3(“Where yo’ curly mustache at?!”).

5Chicken
This is the last of the food-based terms, but it’s also the most inexplicable.Tekken 2introduced Attack Reversals, where characters like Paul, Nina, Jun, etc., could hold Back+Throw during an opponent’s attack to grab that limb and throw them for extra damage.Tekken 3introduced a counter to this counter where, if the caught foe presses Forward+Throw during the reversal, they’ll pull their limb back and sock their opponent for good measure.
Related:Tekken: Most Iconic Moments in the Series
For some reason, the announcer would say ‘Chicken!’ when this was done. Was the game insulting the player for doing it? Or was it just a gag? The clip would be reused for the console version’s ‘Force Mode’, where players picked up chickens for health à laFinal Fight. Even so, these attacks are still called ‘Chickens’ multiple sequels later.
4Roman Cancel and Baroque
No, there isn’t a historical-based fighting game out there where Peter Paul Rubens canshut Julius Caesar down. Not yet anyway. These are actually two terms from two different fighting games that, more or less, refer to the same thing.
In theGuilty Gearseries, a ‘Roman Cancel’ is the ability to cancel out of moves to a neutral state at the cost of some super combo meter. While inTatsunoko Vs Capcom, ‘Baroque’ does the same, but it uses up red health from the health bar instead. That red health would recover if the player tagged that character out, but Baroque makes the player choose between getting that health back or going for a big combo.

3Paint the Fence
This one’s unique, as it refers to a specific combo for a specific mode in a specific game.Capcom Vs SNK 2gave players six grooves based on mechanics from different Capcom and SNK fighting games. The A-Groove replicates the Custom Combos from theStreet Fighter Alphaseries, where characters can cancel any attack into another.
M.Bison (or ‘Dictator’) players would pick this Groove, drive their opponent into the corner, activate their Custom Combo, then do his Psycho Vanish attack over and over again until their gauge emptied. It does a lot of damage, and it looks like Bison’s swiping a paintbrush up and down. So, it became commonly known as the ‘Paint the Fence’ combo. It’s not the only term for a common combo, but it is the weirdest.

2Happy Birthday and Merry Christmas
Tag team and 3-on-3 games liketheMarvelgamesandDragon Ball FighterZlet players call in their partners for assists. It can help them open their opponents up or gain some extra charge for super combos and other techniques. However, they can be in big trouble if they call in an assist at the wrong time.
It can leave both their main character and assist open to a full combo or a super move, damaging them both or even KO’ing them at once. It’s such a treat for the attacking player that it’s like their birthday came early, hence ‘Happy Birthday’! If the player brings in both assists, and all 3 characters get zonked, it’s a ‘Merry Christmas’ instead.

1Double Luigi
Finally, this term would be simple enough if it was referring to a mirror match inSmash Bros. But it’s not. It’s a general term that applies to any fighting game played at a tournament. If the last game of a set goes to the final round of a match, Japanese commentators would call it a ‘double riichi’. It’s a mahjong term where two players are potentially able to declare victory, or ‘riichi’.
Since few people outside of Asia andtheYakuzafanbaseplay mahjong in the West, it got misheard as ‘Double Luigi’. More serious commentators will call it a ‘full set, full round’ instead. But whenever someone wants to add color to the proceedings, they’ll invoke Nintendo’s green plumber for a touch of green.


