Ubisoft just confirmed that the upcomingAssassin’s Creed: Nexuswill appear at Ubisoft Forward on June 12. While info on the new game is sparse,Assassin’s Creedfanswill be relieved to learn that the upcoming VR title will have an official reveal sooner rather than later.
Ubisoft announcedAssassin’s Creed: Nexusat the Oculus Quest virtual event in 2020. In development at Ubisoft’s Red Storm Entertainment, the working title was leaked last September, along with several other unconfirmed details about the game. A later rumor suggested that the game’s official reveal would come this June.

RELATED:Assassin’s Creed Mirage Will Introduce a First for the Series
The Meta Quest showcase took place on June 1, showing some of the new games on the way to Meta’s VR headset.This includesAssassin’s Creed: Nexus, seemingly confirming the earlier report. The Meta showcase, unfortunately, didn’t reveal anything apart from the logo and that players should tune in to Ubisoft Forward at 10 am Pacific/1 pm Eastern. Fortunately, June 12 isn’t too far away, so fans don’t have that much longer to wait. Hopefully, it includes a release date and a proper look at gameplay, though any concrete information onAssassin’s Creed: Nexuswill be more than fans have now.
Ubisoft hasn’t been entirely successful at keepingAssassin’s Creed: Nexusunder wraps, with somedescribing the VR game as Ubisoft’s worst-kept secret. Reportedly, the game will feature 16 missions taking place at multiple points across theAssassin’s Creedtimeline. Six of these starAssassin’s Creed 2protagonist Ezio, whileAC: Odyssey’s Cassandra takes the lead in four missions. Meanwhile, Connor and Haytham fromAssassin’s Creed 3have five and one mission, respectively.
Other reports suggested thatAssassin’s Creed: Nexusis a linear sequence of levels rather than an open-world game like the other titles. The game also lacks any side missions, though the levels are designed to allow for backtracking. Whether that’s a good thing depends on how exactly Ubisoft designs the levels and missions. Another interesting detail aboutAssassin’s Creed: Nexusis how it allows players to move around using either an analog stick or teleportation.
The latter is common in VR games and helps to prevent the motion sickness some users experience in virtual reality. However, it’s unclear how this will work withAssassin’s Creed’s stealth mechanics, which the game reportedly includes alongside mechanics like pickpocketing, sword combat, lockpicking, burglary, andAssassin’s Creed’s iconic leap of faith. The latter seems like a motion-sickness landmine in VR, but seeing what Ubisoft comes up with will be interesting.
Assassin’s Creed: Nexusis in development.
MORE:Assassin’s Creed Mirage: 5 Biggest Changes Compared To Valhalla (Based On Gameplay Trailer)