One section of the Disney canon that seemed to be one of the most obvious choices for a series likeKingdom Heartsto acknowledge had to beTron. So it was little surprise whenKingdom Hearts 2decided to essentially retell the story of the originalTron, except with the added bonus of throwing Sora, Donald, and Goofy into the mix as the player surrogate.

It’s also interesting that this happened beforeTron: Legacyhad launched, or even likely been greenlit, with the only the original movie to work off of by the timeKingdom Hearts 2released. Now, with multiple video games, a sequel film, and a short-lived animated series having continued to fill out theTronuniverse, it looks like the Heartless enemy Magnum Loader may have informed the continuation of the series more than the first film.

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Magnum Loader Color Design

Many of the Heartless in the series are specifically designed around the world they appear in, with a few more genericenemies likeKingdom Hearts' Shadowsthrown into the mix to help round out the numbers. In the case of the Magnum Loaders, this meant bringing the digital linework and vibrant colors from the original to life in a series that was already known for some strong use of color schemes. The result wound up creating creatures that would later look like they would have belonged better inTron: Legacythan in the original movie these enemies were supposed to be emulating.

Dark blacks, lined with neon colors are a bit of a callback to the originalTron, but have a much stronger contrast than was practically available when the movie was first being produced. It’s like the Magnum Loaders and otherTronstyled enemies in the Space Paranoids level better showed the intent of the dark atmosphere that the first movie was going for. This all makes theseDisney-inspired Heartlessstand out against the way that the area had been designed, making the Magnum Loaders look both like they belonged in theTronarea, and feel like a foreign entity that needs to be dealt with.

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Classic Tron with Early 2000’s Graphics

There’s a lot to be said about how the design of the Space Paranoids level itself both lent itself to a reimagining on PS2, as well as introducing a unique variant of Heartless that couldn’t exist anywhere else. The look of theclassicTronfilmrequired a ton of work to get working in 1982, when using computers to enhance the visual effects was seen as cheating. That being said, much of what fans remember of that original movie wasn’t actually achieved digitally, and needed to be hand-painted across several different layers of film on a frame-by-frame basis.

The result of this painstaking strategy for editing is that much of the computer world has a blue and grey tint to it, since the stark blacks the movie was originally going for would have blocked some layers. This overall atmosphere still made it into Space Paranoids inKingdom Hearts 2, but some of the original attempts to take stark contrasts of pitch black and bright, neon lights together were able to make it into whatever new was added. For the most part, this only really means that the Magnum Loaders and otherHeartless designsfrom the level were able to hit the color pallet in a way that Disney wouldn’t get a second chance at untilTron: Legacy.

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Unfortunately Not Repeated in the Tron: Legacy World

Considering how strong of a showing the contrasting color scheme had when adaptingTronintoKingdom Hearts 2, it’s unfortunate thatTron: Legacywouldn’t arrive to the series untilDream Drop Distance. While the 3DS game had some stellarDream Eater and Nightmare designs, none of the enemies really felt like they were designed with the specific worlds in mind. So, even thoughTron: Legacywas designed with the stark blacks and vibrant lights from the ground up, the Magnum Loaders and similar Heartless couldn’t make a return appearance.

Instead, players fight what at that point had become fairly generic enemies that were better designed to be the player’s friendly companions than the unique enemies that scattered each world. There are a few enemies that comedirectly fromTron: Legacyto fill out some of that design scope, but these are humanoid programs that can’t take on the same animated roll as the Heartless. Still, there’s always a chance that moreTronwill be reintroduced into theKingdom Heartsseries moving forward, which could mean for a return or reimaging of the Magnum Loader and others like it in the future.

Kingdom Hearts 2is available now for PC, PS2, PS3, PS4, and Xbox One.

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