Summary
Persona 5 Tacticais introducing the skill tree mechanic to the series, andPersona 6could make its own interpretation of the idea. As a spin-off, it’s not a surprise thatPersona 5 Tacticais going to territory that has yet to be touched by the main series. At the same time, these experiments could lead to ideas that could be worked into the series, potentially to great success. The skill trees ofPersona 5 Tacticahave the chance to be one such feature. If it works well inTactica, aPersona 6incarnation may not be far behind.
Persona 5 Tacticssees anew genre for aPersonaspin-off, being a tactical role-playing game rather than the turn-based RPGPersonatitles usually are. Trailers have shown how this new direction will affect the game, and the new gameplay style could draw in fans ofFire Emblemand similar games to give the series a chance. Likewise, there’s an appeal to seeing how Personas will be incorporated in a new format, similar to the gameplay shift inPersona 5 Strikers. It’s also worth noting that a radically different gameplay style ensures a fresh experience even for those who have already beatenPersona 5.

RELATED:Persona 3 Reload, Persona 5 Tactica Cement a Longstanding Tradition
Persona 5 Tactica’s Skill Trees Could Make it to the Main Series
One major new addition to the formula isPersona 5 Tactica’s skill trees. As the player progresses through the game, they will be able to give their characters additional perks through the use of the skill tree system. Each character will have three trees to upgrade through, each having to do with a different part of their skillset. By progressing through the trees, players will be able to unlock more powerful bonuses, and even new usable skills for the Phantom Thieves to employ in their adventure. The new level of customization provided by the skill trees promises to add another strategic layer toPersona 5 Tactica.
The skill trees probably have the best chance out of any ofPersona 5 Tactica’s new featuresto come intoPersona 6. Historically, thePersonaseries' party members have been far less versatile compared to the wild card-wielding protagonists. By incorporating skill trees, each character could have an extra degree of strategy added to their skillset. Depending on the options provided, these perks could range from empowering certain abilities to providing workarounds for their Persona’s main weaknesses. While thePersonagames haven’t dabbled in this area before,Persona 5 Tacticacould be a solid proof of concept for introducing skill trees to the main games.
As a concept,Persona 5 Tactica’s skill trees have a real argument to be ahandy mechanic inPersona 6. The best part is, it’s pretty easy to see a way to implement them. While the methods of conducting battle are different,Persona 5 Tacticais an RPG at heart, just like the mainPersonagames. Some skill ideas, such as stat boosts or affinity changes, could be incorporated into both games with minimal difficulty. The real difficulty would be in making perks that are effective, but not overpowered. HopefullyPersona 5 Tactica’s skill trees can provide a good example to follow.
Skill trees are a new idea with a lot of potential, and they could bePersona 5 Tactica’s secret weapon.Persona 6has to go bigin some way, whether it be through gameplay or story. The series has kept a reputation for high quality, and it can’t afford to rest on its laurels. WhilePersona 5 Tactica’s tactical RPG gameplay may not be the move that will transform the series, but that doesn’t mean it won’t have an impact.Persona 5 Tactica’s skill trees may be a first look at something that could carry over toPersona 6.
Persona 5 Tacticareleases on November 17 for Nintendo Switch, PC, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X/S.
MORE:How Persona 5 Tactica Could Feature Strikers' Sophia and Zenkichi