There were two RPG series that were huge on the NES and they continue to be a big deal on the modern consoles.Dragon Quest, orDragon Warriorat the time, andFinal Fantasybecame the blueprints for every RPG that followed. Despite their popularity, both franchises have an interesting history in the West with name changes and sequel skips aplenty.

RELATED:NES Games That Got Remakes (& What They Were Released For)

Fighting enemies in Crystalis

Ignoring that fiasco as that would take all day, let’s look at other games. Surely there must have been some other RPGs on theNESworth playing. There indeed were but a lot of them were exclusive to Japan or other areas. This breakdown will go through forgotten RPGs from all regions to give them another spotlight.

8Crystalis

Crystalisis a game made by SNK which was released in 1990. SNK is probably best knownforMetal SlugandThe King of Fightersfranchises, but they experimented a lot more in the 80s and 90s with one-offs like this. The game begins with players waking up in a cave before an entryway explodes open.

Everything seems foreign and the NPCs nearby also don’t know what to think of the hero. The gameplay is a lot like the top-down action and exploration of early games inThe Legend of Zeldaseries except with explicit leveling up.

Exploring the world in Destiny Of An Emperor 2

7Destiny Of An Emperor

Destiny of an Emperorwasa Capcom-made RPGthat was also released in 1990 in North America. This was a year after Japan. It is a basic turn-based game except that every party member’s health is represented by their army backing them.

It was a clever idea at the time and anyone familiar withDynasty Warriorswill feel at home with the subject matter inDestiny of an Emperor. There was a sequel as well, which is a more refined experience. It, unfortunately, did not release in the West, but fans have translated it into English for those curious.

Exploring the world map in Faria

6Faria: A World Of Mystery And Danger

Faria: A World of Mystery and Dangerwas developed by the lesser-known Game Arts studio. The game was released in 1991 in North America which was two years after Japan. The sprites and overworld make the game look like theoriginalFinal Fantasy.

RELATED:Interesting Facts About The NES' Development

The gameplay is much different though as random encounters will transport players into an arena. It then becomes an action RPG. The overall tone of the game is whimsical, making it sometimes feel like a parody of RPGs.

5Just Breed

Just Breedwas made by Random House, which is a developer most probably doesn’t know about. The publisher was a bigger deal though, Enix, which was way before they merged into Square Enix. The game was released exclusively in Japan in 1992, but this is another case where fans helped translate it into English unofficially.

It isa tactical RPGwherein players fight their way across a continuous map. They will take breaks in towns to rest their souls before venturing forward again. That concept and the inclusion of an auto-battle made this game way ahead of its time.

Fighting a battle in Just Breed

4Legacy Of The Wizard

Legacy of the Wizardwas made by Nihon Falcom who is best known for their actionRPG seriesYs. It was released first in 1987 in Japan before making its way westward in 1989. Players can choose to play as one of six characters all belonging to the same family.

There is also a dog that is playable but once chosen, it looks like a mini dragon instead. Each character has a unique weapon and ability. The youngest daughter can jump high, for example, and shoot fire. It’s a cross between a 2D action RPG and a Metroidvania. The emphasis on this family of guardians is reminiscent ofChildren of Morta.

Exploring a dungeon in Legacy Of The Wizard

3Little Ninja Brothers

Little Ninja Brothersis a series known asSuper Chinesein Japan. This game is the second in the franchise which was crafted by Culture Brain and was released in 1990 for North America. It’s a giant series too that made its way as far as the early 2000s and yet it is one of the more obscure action RPGs out there.

RELATED:The Best-Selling NES Games, Ranked By Sales

LikeFaria, players can wander around an overworld before randomly encountering an enemy. The coolest part about this game is that itfeatures two-player co-opwhich was a rarer feature on the NES at the time.

2The Samurai Lord Musashi: Gimmick’s On The Run

The Samurai Lord Musashi: Gimmick’son the Run is a lengthy name for this action RPG based on an anime. It’s another Japan exclusive which was developed by Tose and released in 1991. LikeCrystalis, it plays similarly toThe Legend of Zeldabut with more RPG elements.

The most unique thing about it is that the game offers four different campaigns to choose from. They weren’t massive stories, but this was still a big deal. It’s even more impressive that the fan translations were able to sift through all of the dialogue.

Fighting enemies in Little Ninja Brothers

1Sweet Home

Let’s take one last look at Japan before closing out here.Sweet Homeis a big deal because it can be thanked for influencing a game that was huge in the West akaResident Evil. It is another Capcom game and it was released in 1989. Players could form a party and go into a haunted mansion.

Each character had a special skill, like the ability to unlock things, which helped with exploration. Random encounters would play out like a typical turn-based RPG but with a bigger horror vibe. And yes, there is an English patch out there.

Fighting enemies in The Samurai Lord Musashi Gimmick’s On The Run

Exploring the mansion in Sweet Home